Exotic Materials
Adamantite:
Adamantite is an extremely rare material, whose hardness and resistance are legendary. Adamantite is dull gray in color. Weapons, armor and shields made of Adamantite gain a natural +2 Enhancement Bonus. Items made of Adamantite are heavier than normal by 50%. Adamantite items have a hardness of 20 and 40 HP per Inch.
Adamantite material counts as a +2 towards the item's bonus for price calculation.
Darkwood:
Darkwood is a black, magical type of wood thats almost as hard as some metals. Weapons and shields are often made out of Darkwood. Items made of Darkwood weigh half as much as their common counterparts. Items made of Darkwood gain a natural +1 Enhancement Bonus. Darkwood items have a hardness of 5 and 10 HP per inch.
Darkwood material counts as a +1 towards the item's bonus for price calculation.
Dragonscales:
Dragonscales are the scales of a slain dragon. Dragonscales are a very sought after material due to its incredible hardness, its light weight and the magical properties. Dragonscales are often used to make armor or shields. Items made of Dragonscales have a +1 Enhancement per every 4 Dragon ages, and gets 5 Resistance (+1 per Dragon Age) against the Dragon's Elemental subtype. Furthermore, Dragonscales count as a power component when attempting to cast an enchantment over any item. Dragonscale weigh only 75% as much as their common counterparts. Dragonscale items have a hardness of 15 and 30 HP per inch.
Dragonscale material counts as a +1 / 4 Dragon ages towards the items's bonus for price calculation.
Illithium:
Illithium is a bright shiny metal that channels positive energy with great ease. Bludgeon weapons are often made of Illithium. Illithium items grant the wielder a +2 Circumstancial bonus to his level when attempting to turn undead. Furthermore, when combined with Disruption ability of some weapons the metal adds a +2 bonus to the DC of the Fortitude save to destroy struck undead. Items made of Illithium weigh as much as normal. Illithium has a hardness of 5 and 12 Hp per inch.
Illithium material counts as a +3 towards the items's bonus for price calculation.
Magicite:
Magicite is a dark, dull crystal of increadible hardness often used to make shields with. It is highly valued for its ability to grant its wearer certain immunity against Arcane Magic. Magicite grants SR 12 to its wielder. Magicite items weigh as much as normal. Magicite items have a hardness of 5 and 10 HP per inch.
Magicite material counts as a +2 towards the items's bonus for price calculation.
Mitrhyl:
Mytrhil is a silvery, maleable metal, renown for the ease with which it may be enchanted. Mythril is often used to make armor. Armors made of Mythril increase their Max Dex by +2, have their Arcane Caster failure lowered by 10% and their skill check penalty lowered by 2. Mythril items weigh only 50% as much as their normal versions. Mythril items have a hardness of 5 and 12 HP per inch.
Illithium material counts as a +4 towards the items's bonus for price calculation.
Orichalchum:
Orichalchum is a dark gray mineral highly priced by wizards and sorceros for its ability to bust spellcasting power. Orichalchum is forged into rings or headbands for spellcasters. Orichalcum grants a +1 Spell Power bonus to the caster's spells DC and to the caster's roll to beat SR. Orichalcum also grants the casters +2 effective caster level for spell effects. Orichalchum items weigh as much as normal. Orychalchum itmes have a hardness of 5 and 5 HP per inch.
Orichalchum items cost about 36000 gp to make.
Racial Armors
Dwarven Armor:
Dwarves are renown for the great quality and sturdiness of their armors. Dwarves mostly work on metallic Medium and Heavy armors. Dwarven made armors have a +2 Bonus to AC. When worn by a Dwarf, the Dwarven armor's skill check penalties are reduced by 2.
Dwarven armor counts as a +3 bonus towards the item's bonus for price calculation.
Elven Armor:
Elven armor is renown for its elegance and beuty. Elves mostly work on light armor and ocassionally Scale Mail or Chain Mail armor. Elven armor's Arcane Failure rating is lowered by 10%. When worn by an Elf, The Elven armor's Max Dex rating increases by +2.
Elven armor counts as a +3 bonus towards the item's bonus for price calculation.
Feline Armor:
Feline armor is renown for its simplicity. Felines mostly work on leather and hide armor. Feline armor's Max Dex rating increases by +2. When worn by a Feline, the armror's skill check pernaly is reduced by 2.
Feline armor counts as a +3 bonus towards the item's bonus for price calculation.
Orchish Armor:
Orchish armor is known for its practicallity and ease of use. Orcs work on Medium and Light armors, especially Hide and studded leather. Orchish armor's Max Dex rating increases by +2. When worn by a Orc, the armror's armor bonus increases by 2.
Orchish armor counts as a +3 bonus towards the item's bonus for price calculation.
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