Clerical Domains
Domain: Acid
Deity:
Granted Power: You cast spells with Acid Identifier at +1 Caster Level
Spells:
- 1. Lesser Acid Orb
- 2. Melf's Acid Arrow
- 3. Protection from elements (Acid Only)
- 4. Acid Orb
- 5. Cone of Acid (As cone of cold, but acid damage)
- 6. Acid fog
- 7. Delayed Acid Blast (As Delayed Blast Fireball but acid damage)
- 8. Horrid Wilting
- 9. Acid Storm (As Meteor Swarm but acid damage)
Domain: Air
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Alkariani
Deity:
Granted Power: Free Iron Will feat
Spells:
- 1. Feather Fall
- 2. Levitate
- 3. Blink
- 4. Wind Walk
- 5. Control Winds
- 6. Lightning Cross
- 7. Control Weather
- 8. Whirlwind
- 9. Elemental Swarm (Air Only)
Domain: Animal
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Beastmaster
Deity:
Granted Power: As DotF
Spells: As DotF
Domain: Blade
Deity:
Granted Power:
Spells:
- 1. Magic Weapon
- 2. Spiritual Weapon
- 3. Greater Magic Weapon
- 4. Weapon of the Deity
- 5. Righteous Might
- 6. Blade Barrier
- 7. Aspect of the Deity
- 8. Mordekainen's Sword
- 9. Power Word, Cut (As Power Word Kill)
Domain: Celerity
Deity:
Granted Power: Grants a +2 Inherent Bonus to Initiative
Spells: As DotF
Domain: Chaos
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Celestial
Deity:
Granted Power: Once per day, any good celestial you summon has full HP.
- 1 Bless Weapon
- 2 Minor Holy Word (As sound burst, but only affects evil creatures)
- 3 Flame Arrow
- 4 Lesser Planar Ally (Celestials only)
- 5 Flamestrike
- 6 Planar Ally (Celestials only)
- 7 Holy Word
- 8 Greater Planar Ally (Celestials only)
- 9 Gate (Celestials Only)
Domain: Charm
Deity:
Granted Power: You may boost your charisma by 4 points 1/day as a free action. This lasts for 1 minute
Spells:
- 1. Charm Person
- 2. Calm Emotions
- 3. Sugestion
- 4. Emotion
- 5. Charm Monster
- 6. Geas/Quest
- 7. Insanity
- 8. Demand
- 9. Dominate Monster
Domain: Cold
Deity:
Granted Power: You cast spells with Cold Identifier at +1 Caster Level
Spells:
- 1. Lesser Cold Orb
- 2. Ice Dagger
- 3. Mark of Frost
- 4. Cold Orb
- 5. Greater Mark of Frost
- 6. Cone of Cold
- 7. Power Word: Stop (As Power Word, Stun)
- 8. Horrid Wilting
- 9. Elemental Swarm (Water)
Domain: Comunity
Deity:
Granted Power: As DotF
Spells: As DotF
Domain: Craft
Deity:
Granted Power: Cast Craft spells at +1 caster level and gain Sill Focus on two craft skills of your choice
Spells:
- 1. Animate Rope
- 2. Wood Sbape
- 3. Stone Shape
- 4. Minor Creation
- 5. Wall of Stone
- 6. Fantastic Machine
- 7. Major Creation
- 8. Forcecage
- 9. Greater Fantastic Machine
Domain: Darkness
Deity:
Granted Power: Free Blind-fighting feat
Spells:
- 1. Obscuring Mist
- 2. Blindness
- 3. Blacklight
- 4. Armor of Darkness
- 5. Summon Monster V (1d3 Shadows)
- 6. Prying Eyes
- 7. Nightmare
- 8. Power Word, Blind
- 9. Power Word, Kill
Domain: Death
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Destruction
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Diabolist
Deity:
Granted Power: Once per day, any Fiends you summon have full HP
Spells:
- 1. Acidic Curse
- 2. Darkness
- 3. Bestow Curse
- 4. Lesser Planar Ally (Fiends only)
- 5. Magic Jar
- 6. Planar Ally (Fiends only)
- 7. Destruction
- 8. Greater Planar Ally (Fiends Only)
- 9. Gate (Fiends Only)
Domain: Domination
Deity:
Granted Power: As DotF
Spells: As DotF
Domain: Dreams
Deity:
Granted Power: You only need to rest half as normal to prepare spells.
Spells:
- 1. Sleep
- 2. Hypnotic Pattern
- 3. Greater Sleep
- 4.
- 5. Dream
- 6. Nightmare
- 7. Power Word, Rest (As Power Word, Stun)
- 8. Coma
- 9. Power Word, Nightmare (As Power Word, Kill)
Domain: Dwarf
Deity:
Granted Power: Free Great Fortitude feat
Spells:
- 1. Magic Weapon
- 2. Endurance
- 3. Glyph of Warding
- 4. Greater Magic Weapon
- 5. Fabricate
- 6. Stone Tell
- 7. Dictum
- 8. Protection from Spells
- 9. Elemental Swarm (Earth Only)
Domain: Earth
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Elf
Deity:
Granted Power: Free Lightning Reflexes feat
Spells:
- 1. True Strike
- 2. Cat's Grace
- 3. Snare
- 4. Tree Stride
- 5. Commune with nature
- 6. Find the Path
- 7. Liveoak
- 8. Sunburst
- 9. Antipathy
Domain: Family
Deity:
Granted Power: Unity Ward: As a free action you may protect a number of creatures equal to your Cha bonus with a +4 dodge bonus to AC. This is a supernatural ability usable 1/Day and lasts one round per level. Affected creatures lose this protection if they move more than 10' away from you. You may affect yourself.
Spells:
- 1. Bless
- 2. Shield Other
- 3. Helping Hand
- 4. Imbue with spell like ability
- 5. Rary's Telepathic Bond
- 6. Heroe's feast
- 7.
- 8. Protection from Spells
- 9. Prismatic Wall
Domain: Fate
Deity:
Granted Power: You gain unncanny dodge ability of a 3rd level rogue. If a class grants you the Uncanny dodge ability, treat your level as 3 higher for determining your uncanny dodge ability
Spells:
- 1. True Strike
- 2. Augury
- 3. Bestow Curse
- 4. Status
- 5. Mark of Justice
- 6. Geas/Quest
- 7. Vision
- 8. Mindblank
- 9. Foresight
Domain: Felines
Deity:
Granted Power: Free Combat Reflexes feat
Spells:
- 1. Ventriloquism
- 2. Cat's Grace
- 3. Gliterdust
- 4. Charm Monster
- 5. Hold Monster
- 6. Modify Memory
- 7. Project Image
- 8. Shadow Walk
- 9. Weird
Domain: Fire
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Flames
Deity:
Granted Power: You cast spells with Fire Identifier at +1 Caster Level
Spells:
- 1. Lesser Fire Orb
- 2. Mark of Fire
- 3. Flame Arrow
- 4. Fire Orb
- 5. Greater Mark of Fire
- 6. Fire Seeds
- 7. Delayed Blast Fireball
- 8. Incendiary Cloud
- 9. Magma Burst
Domain: Freedom
Deity:
Granted Power: +2 to all Escape Artist and Intuit Direction checks
Spells:
- 1. Expeditous Retreat
- 2. Jump
- 3. Fly
- 4. Freedom of Movement
- 5. Dimensional Door
- 6. Break Enchantment
- 7. Find the Path
- 8. Teleport Without Error
- 9. Freedom
Domain: Glory
Deity:
Granted Power: As DotF
Spells: As DotF
Domain: Gnome
Deity:
Granted Power: You cast Illussions at +1 Caster Level
Spells:
- 1. Silent Image
- 2. Tasha's Hideous Laughter
- 3. Minor Image
- 4. Minor Creation
- 5. Hallucinatory Terrain
- 6. Fantastic Machine
- 7. Screen
- 8. Otto's Irresistible Dance
- 9. Summon Nature's Ally (Earth Elementals or Animals only)
Domain: Good
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Halfling
Deity:
Granted Power: Once per day you may add your Cha modifier to Climb, Jump, Move Silently and Hide. This extraordinary ability is a free action that lasts ten minutes.
Spells:
- 1. Magic Stone
- 2. Cat's Grace
- 3. Magic Vestment
- 4. Freedom of Movement
- 5. Mordekainen's Faithful Hound
- 6. Move earth
- 7. Shadow Walk
- 8. Word of Recall
- 9. Foresight
Domain: Healing
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Humans
Deity:
Granted Power: Free Luck of Heroes feat
Spells:
- 1. Magic Weapon
- 2. Lesser Restoration
- 3. Magic Vestment
- 4. Divine Might
- 5. Raise Dead
- 6. Blade Barrier
- 7. Regenerate
- 8. Bigby's Clenched Fist
- 9. Storm of Vengeance
Domain: Illussion
Deity:
Granted Power: You cast Illussions at +1 Caster Level
Spells:
- 1. Silent Image
- 2. Minor Image
- 3. Displacement
- 4. Phantasmal Killer
- 5. Persistant Image
- 6. Mislead
- 7. Project Image
- 8. Screen
- 9. Weird
Domain: Judgement
Deity:
Granted Power: 1/day you may add your Cha bonus to your Sense Motive check. This is an extraordinary ability that has a duration of 1 minute
Spells:
- 1. Comprehend Languages
- 2. Zone of Truth
- 3. Speak with Dead
- 4. Discern Lies
- 5. Mark of Justice
- 6. True Seeing
- 7. Dictum
- 8. Shield of Law
- 9. Soul Bind
Domain: Knowledge
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Law
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Lies
Deity:
Granted Power: You gain +2 bonus to Bluff and Diplomacy
Spells:
- 1. Darkness
- 2. Undetectable Alignment
- 3. Blur
- 4. Shout
- 5. Hallucinatory Terrain
- 6. Mislead
- 7. Proyect Image
- 8. Clone
- 9. Word of Untruth (As Wail of the Banshee)
Domain: Life
Deity:
Granted Power: You cast Life spells at +1 caster level
Spells:
- 1. Sanctuary
- 2. Lesser Restoration
- 3. Searing Light
- 4. Death Ward
- 5. Raise Dead
- 6. Heroes' Feast
- 7. Resurrection
- 8. Mass Heal
- 9. True Resurection
Domain: Lightning
Deity:
Granted Power: You cast spells with Electric Identifier at +1 Caster Level
Spells:
- 1. Lesser Electric Orb
- 2. Mark of Air
- 3. Lightningbolt
- 4. Electric Orb
- 5. Greater Mark of Air
- 6. Chain Lightning
- 7. Control Weather
- 8. Whirlwind
- 9. Lightningstorm (As Meteor Swarm but Electric Damage)
Domain: Luck
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Magic
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Metal
Deity:
Granted Power: +2 to craft or professions involving Iron Working
Spells:
- 1. Magic Weapon
- 2. Heat Metal
- 3. Keen Edge
- 4. Rusting Grasp
- 5. Wall of Iron
- 6. Blade Barrier
- 7. Transmute Metal to Wood
- 8. Iron Body
- 9. Repeal metal or Stone
Domain: Moon
Deity:
Granted Power:
Spells:
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
- 7.
- 8.
- 9.
Domain: Murder
Deity:
Granted Power: You gain +1d6 to Sneak Attack Damage. This stacks with any other Sneak Attack granted by other classes.
Spells:
- 1. Spider Climb
- 2. Spiritual Weapon
- 3. Invisibility
- 4. Devlin's Venomblade
- 5. Dimensional Door
- 6. Mislead
- 7. Shadow Walk
- 8. Finger of Death
- 9. Power Word, Kill
Domain: Necromancy
Deity:
Granted Power: You cast Necromancy spells at +1 caster level.
Spells:
- 1. Ray of Enfeeblement
- 2. False Life
- 3. Bone Tatoo
- 4. Negative Energy Wave
- 5. Elemental Shroud
- 6. Spirit Wall
- 7. Create Greater Undead
- 8. Clone
- 9. Horrid Wilting
Domain: Ocean
Deity:
Granted Power:
Spells:
- 1. Endure Elements
- 2. Sound Burst
- 3. Water Breathing
- 4. Freedom of Movement
- 5. Wall of Ice
- 6. Otiluke's Freezing Screen
- 7. Waterspout
- 8. Maelstrom
- 9. Elemental Swarm (Water only)
Domain: Orcs
Deity:
Granted Power: Free Power Attack feat
Spells:
- 1. Endure Elements
- 2. Bull's Strength
- 3. Curse of the Brute
- 4. Divine Might
- 5. Bear's Heart
- 6. Tenser's Transformation
- 7. Word of Chaos
- 8.
- 9. Black Blade of Disaster
Domain: Pestilence
Deity:
Granted Power: As DotF
Spells: As DotF
Domain: Plant
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Poison
Deity:
Granted Power: Poisons Mixed by you gain a +2 to their save DC
Spells:
- 1. Poison Dagger (As Spirit Worm)
- 2. Summon Swarm
- 3. Poison
- 4. Devin's VenomBlade
- 5. Insect Plage
- 6. Dragon's Bile (As Harm)
- 7. Creeping Doom
- 8. Wyvern Call (As Summon Monster VIII, but summons a Wyvern)
- 9. Power Word, Venom (As power Word Kill)
Domain: Protection
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Renewal
Deity:
Granted Power: Once per day, if you fall below 0 HP you regain 1d8+Cha modifier in HP. This is a supernatural ability. If an attack brings you to -10 or less HP, you die before the ability takes effect
Spells:
- 1. Charm Person
- 2. Lesser Restoration
- 3. Remove Disease
- 4. Reincarnate
- 5. Atonement
- 6. Heroe's Feast
- 7. Greater Restoration
- 8. Polymorph any object
- 9. Freedom
Domain: Retribution
Deity:
Granted Power: If someone wounds you in combat, you may take a strke of vengeance against that person. If the strike hits, it automatically deals maximum damage. This is a supernatural ability usable once per day.
Spells:
- 1. Shield of Faith
- 2. Endurance
- 3. Speak with Dead
- 4. Fire Shield
- 5. Mark of Justice
- 6. Banishment
- 7. Spell Turning
- 8. Discern Location
- 9. Storm of Vengeance
Domain: Shadows
Deity:
Granted Power: You gain +2 to Hide and Move Silently
Spells:
- 1. Cause Fear
- 2. Darkness
- 3. Fear
- 4. Shadow Conjuration
- 5. Summon Monster V (1d3 Shadows only)
- 6. Shadow Evocation
- 7. Shades
- 8. Shadow Walk
- 9. Black Blade of Disaster
Domain: Shapeshifting
Deity:
Granted Power:
Spells:
- 1. Enlarge
- 2. Reduce
- 3. Alter Self
- 4. Polymorph Self
- 5. Polymorph Other
- 6. Animal Growth
- 7. Animal Shapaes
- 8. Polymorph any object
- 9. Shapeshift
Domain: Spell
Deity:
Granted Power: +2 to concentration and Spellcraft checks
Spells:
- 1. Mage Armor
- 2. Silence
- 3. Dispel Magic
- 4. Rary's Mnemonic Enhancer
- 5. Break Enchantment
- 6. Contingency
- 7. Limited Wish
- 8. Antimagic Shield
- 9. Mordekainen's Disjunction
Domain: Storms
Deity:
Granted Power: You absorb 5 points of Electric or Sonic damage per round
Spells:
- 1. Entropic Shield
- 2. Gust of Wind
- 3. Call Lightning
- 4. Sleet storm
- 5. Ice storm
- 6. Summon Monster IV (Air only)
- 7. Control Weather
- 8. Whirlwind
- 9. Storm of Vengeance
Domain: Strength
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Suffering
Deity:
Granted Power: You may use a pain touch 1/day. Make a touch attack against a living creature. If successful the target sustains a -2 penalty to Str and Dex for 1 minute. This spell-like ability does not affect creatures immune to critical hits.
Spells:
- 1.
- 2. Endurance
- 3. Bestow curse
- 4. Enevation
- 5. Feeblemind
- 6. Harm
- 7. Eyebite (sicken only)
- 8. Symbol (Pain only)
- 9. Horrid Wilting
Domain: Sun
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Thunder
Deity:
Granted Power: You cast spells with the Sonic identifier at +1 Caster Level
Spells:
- 1. Lesser Sonic Orb
- 2. Deafness
- 3. Shatter
- 4. Sonic Orb
- 5. Shout
- 6. Path of Cries (As Chain Lightning, but Sonic damage)
- 7. Delayed Sonic Blast (As Delayed Blast Fireball, but Sonic Damage)
- 8. Great Shout
- 9. Wail of the Banshee
Domain: Time
Deity:
Granted Power: Free Improved Initiative feat
Spells:
- 1. True Strike
- 2. Gentle repose
- 3. Haste
- 4. Freedom of Movement
- 5. Permanency
- 6. Contingency
- 7. Mass Haste
- 8. Foresight
- 9. Time Stop
Domain: Tiranny
Deity:
Granted Power:
Spells:
- 1. Cause Fear
- 2. Bull's Strength
- 3. Greater Magic Weapon
- 4. Fear
- 5. Righteous Might
- 6. Blade Barrier
- 7. Dictum
- 8. Shield of Law
- 9. Black Blade of Disaster
Domain: Trade
Deity:
Granted Power: As a free action, you may detect thoughts as a spell-like ability that lasts a number of minutes equal to your Cha Modifier and affects 1 person. This is usable 1/day.
Spells:
- 1. Message
- 2. Converted
- 3. Eagle's Splendor
- 4. Sending
- 5. Fabricate
- 6. True Seeing
- 7. Mordekainen's Magnificent Mansion
- 8. Mind Blank
- 9. Discern Location
Domain: Travel
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Trickery
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Undead
Deity:
Granted Power: Free Extra Turning feat
Spells:
- 1. Summon Undead I
- 2. Summon Undead II
- 3. Animate Dead
- 4. Create Undead
- 5. Negative Energy Wave
- 6. Circle of Death
- 7. Summon Undead VII
- 8. Create Greater Undead
- 9. Summon Undead IX
Domain: War
Deity:
Granted Power: As PHB
Spells: As PHB
Domain: Water
Deity:
Granted Power: As PHB
Spells: As PHB
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